<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="PROFI" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com//xml/fs22/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>PROFI 750</name>
        <specs>
            <neededPower>130</neededPower>
            <workingWidth>7.5</workingWidth>
			<combination xmlFilename="xml/VENO.xml" />
			<combination filterCategory="weights" filterSpec="weight" filterSpecMin="200" filterSpecMax="600"/>
		</specs>
        <functions>
            <function>$l10n_function_weeder</function>
			<function>$l10n_function_mulcher</function>
        </functions>
        <image>store/store_PROFI.png</image>
        <price>15200</price>
        <lifetime>300</lifetime>
        <rotation>0</rotation>
        <brand>LANDSTAL</brand>
        <category>weeders</category>
        <vertexBufferMemoryUsage>1950208</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>496896</indexBufferMemoryUsage>
        <textureMemoryUsage>2555904</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_weeder</typeDesc>
        <filename>i3d/PROFI.i3d</filename>
        <size width="7.7" length="4" height="2"/>
        <speedLimit value="25"/>
        <components>
            <component centerOfMass="0 0.15 0" solverIterationCount="10" mass="1850" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
    </base>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>0|0|0" jointType="implement" topReferenceNode="0>0|0|1" lowerRotationOffset="-1" lowerRotLimitScale="0 0 0.2">
                <distanceToGround lower="0.5" upper="1"/>
				<bottomArm categories="3" ballType="1"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
    </attachable>
	
	<attacherJoints>
        <attacherJointConfigurations>
            <attacherJointConfiguration name="$l10n_configuration_valueNo" price="0" >
            </attacherJointConfiguration>
			<attacherJointConfiguration name="$l10n_configuration_poplon" price="1500" >
               	<attacherJoint node="0>0|5|1" jointType="implement">
					<schema position="1 0" rotation="0" invertX="false" />
					<attachSound template="attach01" />
					<objectChange node="0>0|4|0|0|0" visibilityActive="true" visibilityInactive="false" />
					<objectChange node="0>0|4|1|0|0" visibilityActive="true" visibilityInactive="false" />
				</attacherJoint>
                <objectChange node="0>0|5" visibilityActive="true" visibilityInactive="false" />
				<objectChange node="0>0|4|0|0" visibilityActive="true" visibilityInactive="false" />
				<objectChange node="0>0|4|1|0" visibilityActive="true" visibilityInactive="false" />
				<objectChange node="0>0|5|0|0" compoundChildActive="true" compoundChildInactive="false" />
            </attacherJointConfiguration>
        </attacherJointConfigurations>
    </attacherJoints>
	
	<powerConsumer forceNode="0>" maxForce="10" />
	
	<connectionHoses>
		<hose inputAttacherJointIndices="1" type="hydraulicIn" node="0>0|7|0|2" length="0.8" diameter="0.018" straighteningFactor="0.8">
         <objectChange node="0>0|7|1|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
		<hose inputAttacherJointIndices="1" type="hydraulicOut" node="0>0|7|0|3" length="0.8" diameter="0.018" straighteningFactor="0.8"> 
          <objectChange node="0>0|7|1|1" visibilityActive="false" visibilityInactive="true"/>
        </hose>
		
		<hose inputAttacherJointIndices="1" type="hydraulicIn" node="0>0|7|0|4" length="0.8" diameter="0.018" straighteningFactor="0.8">
         <objectChange node="0>0|7|1|2" visibilityActive="false" visibilityInactive="true"/>
        </hose>
		<hose inputAttacherJointIndices="1" type="hydraulicIn" node="0>0|7|0|5" length="0.8" diameter="0.018" straighteningFactor="0.8">
         <objectChange node="0>0|7|1|3" visibilityActive="false" />
        </hose>
		
		
		<target attacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_03" adapterType="NONE" node="0>0|4|0|0|0|0" straighteningFactor="1.7" />
		<target attacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_03" adapterType="NONE" node="0>0|4|0|0|0|1" straighteningFactor="1.7" />
		<target attacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_03" adapterType="NONE" node="0>0|4|0|0|0|2" straighteningFactor="1.7" />
		<target attacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_03" adapterType="NONE" node="0>0|4|0|0|0|3" straighteningFactor="1.7" />
		<target attacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_03" adapterType="NONE" node="0>0|4|1|0|0|0" straighteningFactor="1.7" />
		<target attacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_03" adapterType="NONE" node="0>0|4|1|0|0|1" straighteningFactor="1.7" />
		<target attacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_03" adapterType="NONE" node="0>0|4|1|0|0|2" straighteningFactor="1.7" />
		<target attacherJointIndices="1" type="TOOL_CONNECTOR_BOTTOM_03" adapterType="NONE" node="0>0|4|1|0|0|3" straighteningFactor="1.7" />
    </connectionHoses>
	
	<dynamicallyLoadedParts>
		<dynamicallyLoadedPart node="1|0" linkNode="0>0|7|1|0|0"   filename="$data/shared/connectionHoses/connectors.i3d" /> 
        <dynamicallyLoadedPart node="1|0" linkNode="0>0|7|1|1|0"   filename="$data/shared/connectionHoses/connectors.i3d" /> 
        <dynamicallyLoadedPart node="1|0" linkNode="0>0|7|1|2|0"   filename="$data/shared/connectionHoses/connectors.i3d" /> 
        <dynamicallyLoadedPart node="1|0" linkNode="0>0|7|1|3|0"   filename="$data/shared/connectionHoses/connectors.i3d" /> 
    </dynamicallyLoadedParts>

	<lights>	
        <sharedLight linkNode="0>0|4|0|2|0|0|0" filename="$data/shared/assets/lights/lizard/rearLight53_left.xml" />
        <sharedLight linkNode="0>0|4|1|2|0|0|0" filename="$data/shared/assets/lights/lizard/rearLight53_right.xml" />
		
        <realLights>
            <high>
                <light node="0>0|4|1|2|0|1|0"       lightTypes="0" />
                <light node="0>0|4|0|2|0|1|0"       lightTypes="0" />
                <turnLightLeft node="0>0|4|0|2|0|2|0" />
                <turnLightRight node="0>0|4|1|2|0|2|0" />
                <brakeLight node="0>0|4|1|2|0|1|0" />
                <brakeLight node="0>0|4|0|2|0|1|0" />
				<reverseLight node="0>0|4|1|2|0|1|1" />
				<reverseLight node="0>0|4|0|2|0|1|1" />
            </high>
        </realLights>
    </lights>
	
	<speedRotatingParts>
        <speedRotatingPart node="0>0|4|0|1|0|0" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|1" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|2" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|3" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|4" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|5" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|6" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|7" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|8" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|9" radius="0.25"  groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|10" radius="0.25" groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|0|1|0|11" radius="0.25" groundReferenceNodeIndex="3" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
		
		<speedRotatingPart node="0>0|4|1|1|0|0" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|1" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|2" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|3" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|4" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|5" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|6" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|7" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|8" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|9" radius="0.25"  groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|10" radius="0.25" groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
        <speedRotatingPart node="0>0|4|1|1|0|11" radius="0.25" groundReferenceNodeIndex="4" useRotation="true" foldMinLimit="0" foldMaxLimit="0.05" />
    </speedRotatingParts>

    <groundReferenceNodes>
        <groundReferenceNode node="0>0|4|0|10|0|0" threshold="0.1" forceFactor="1"/>
        <groundReferenceNode node="0>0|4|1|10|0|0" threshold="0.1" forceFactor="1"/>
        <groundReferenceNode node="0>0|4|0|1|0|13" threshold="0.1" forceFactor="1"/>
        <groundReferenceNode node="0>0|4|1|1|0|13" threshold="0.1" forceFactor="1"/>
    </groundReferenceNodes>
	
	<workAreas>
		<workAreaConfigurations>
			<workAreaConfiguration name="$l10n_typeDesc_cultivator">
				<workArea type="weeder" functionName="processWeederArea" needsSetIsTurnedOn="false">
					<area startNode="0>0|1|0" widthNode="0>0|1|1" heightNode="0>0|1|2" />
					<groundReferenceNode index="1" />
					<folding minLimit="0" maxLimit="0.05" />
					<onlyActiveWhenLowered value="true"/>
				</workArea>
			</workAreaConfiguration>
			<workAreaConfiguration name="$l10n_function_mulcher">
				<workArea type="weeder" functionName="processWeederArea" needsSetIsTurnedOn="false">
					<area startNode="0>0|1|0" widthNode="0>0|1|1" heightNode="0>0|1|2" />
					<groundReferenceNode index="1" />
					<folding minLimit="0" maxLimit="0.05" />
					<onlyActiveWhenLowered value="true"/>
				</workArea>
				<workArea type="mulcherRoll" functionName="processMulcherArea">
					<area startNode="0>0|1|4|0" widthNode="0>0|1|4|1" heightNode="0>0|1|4|2"/>
					<groundReferenceNode index="3"/>
					<folding minLimit="0" maxLimit="0.05" />
					<onlyActiveWhenLowered value="true"/>
				</workArea>
			</workAreaConfiguration>
		</workAreaConfigurations>
    </workAreas>
	
	<configurationSets>
        <configurationSet name="$l10n_configuration_valueDefault"  price="0">
            <configuration name="workArea" index="1" />
            <configuration name="vehicleType" index="1" />
        </configurationSet>
        <configurationSet name="$l10n_typeDesc_mulcher" price="1000">
            <configuration name="workArea" index="2" />
            <configuration name="vehicleType" index="2" />
        </configurationSet>
    </configurationSets>
	
	<vehicleTypeConfigurations>
        <vehicleTypeConfiguration name="$l10n_configuration_valueDefault" >
			<objectChange node="0>0|7|4" visibilityActive="false"  />
			<objectChange node="0>0|7|1|3" visibilityActive="false" />
			<objectChange node="0>0|7|0|5" visibilityActive="false" />
		</vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="$l10n_typeDesc_mulcher" price="1000">
			<objectChange node="0>0|4|0|1" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="0>0|4|1|1" visibilityActive="true" visibilityInactive="false" />
			
			<objectChange node="0>0|7|4" visibilityActive="true" />
			<objectChange node="0>0|7|1|3" visibilityActive="true"  />
			<objectChange node="0>0|7|0|5" visibilityActive="true"  />
        </vehicleTypeConfiguration>
    </vehicleTypeConfigurations>

    <turnOnVehicle aiRequiresTurnOn="false"/>

    <weeder isGrasslandWeeder="false">
        <sounds>
            <work template="weederWorkLoop" volumeScale="1.4"/>
            <work template="weeder01" volumeScale="1.1"/>
        </sounds>
    </weeder>

    <workParticles>
        <particle>
            <node node="0>0|3|0"    refNodeIndex="1" particleType="SOIL_CHUNKS" worldSpace="false" />
            <node node="0>0|3|1" 	refNodeIndex="1" particleType="SOIL_SMOKE" adjustColor="true"/>
            <node node="0>0|3|2" 	refNodeIndex="1" particleType="weederGrass" adjustColor="true" emitCountScale="2"/>
        </particle>
    </workParticles>
	
	<cylindered>
      <movingTools>
			<movingTool node="0>0|4|1|1|0" playSound="true" >
				<dependentPart node="0>0|4|1|1|1|0" />
            </movingTool>

			
			<movingTool node="0>0|4|0" playSound="true" >
				<dependentPart node="0>0|4|2|0" />
            </movingTool>
			<movingTool node="0>0|4|1" playSound="true" >
				<dependentPart node="0>0|4|3|0" />
            </movingTool>
			
			
			<movingTool node="0>0|4|0|4" playSound="true" >
                <controls axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.18" iconName="CRANE_ARM1_ROTATE_X" />
                <animation animSpeed="2" animAcceleration="2" animName="palce" animStartTime="0" />
				
				<dependentPart node="0>0|4|0|8|0" />
				<dependentPart node="0>0|4|1|8|0" />
            </movingTool>
			
			<movingTool node="0>0|4|0|1|0" playSound="true" >
                <controls axis="AXIS_CRANE_TOOL" invertAxis="true" mouseSpeedFactor="0.18" iconName="CRANE_ARM1_ROTATE_Y" />
                <animation animSpeed="2" animAcceleration="2" animName="talerze" animStartTime="0" />
				
				<dependentPart node="0>0|4|0|1|1|0" />
				<dependentPart node="0>0|4|1|1|1|0" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="0>0|4|2|0" referencePoint="0>0|4|0|11" referenceFrame="0>0|4|0|11" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="0>0|4|2|0|0" />
            </movingPart>
			<movingPart node="0>0|4|3|0" referencePoint="0>0|4|1|11" referenceFrame="0>0|4|1|11" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="0>0|4|3|0|0" />
            </movingPart>
			
			<movingPart node="0>0|4|0|1|1|0" referencePoint="0>0|4|0|1|0|12" referenceFrame="0>0|4|0|1|0|12" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="0>0|4|0|1|1|0|0" />
            </movingPart>
			<movingPart node="0>0|4|1|1|1|0" referencePoint="0>0|4|1|1|0|12" referenceFrame="0>0|4|1|1|0|12" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="0>0|4|1|1|1|0|0" />
            </movingPart>
			
			<movingPart node="0>0|4|0|8|0" referencePoint="0>0|4|0|4|1" referenceFrame="0>0|4|0|4|1" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="0>0|4|0|8|0|0" />
            </movingPart>
			<movingPart node="0>0|4|1|8|0" referencePoint="0>0|4|1|4|1" referenceFrame="0>0|4|1|4|1" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="0>0|4|1|8|0|0" />
            </movingPart>
        </movingParts>
    </cylindered>
	
	<foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldDirection="-1" detachingMinLimit="0" detachingMaxLimit="1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="1">
                    <foldingPart animationName="folding" speedScale="0.6" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
		<animation name="folding">
            <part node="0>0|4|0" startTime="0" endTime="3" startRot="0 0 0"   endRot="0 0 90" tangentType="spline"/>
            <part node="0>0|4|1" startTime="0" endTime="3" startRot="0 0 0"   endRot="0 0 -90" tangentType="spline"/>

			
			<sound template="hydraulicOpen05" 		startTime="0" 		endTime="3" 			volumeScale="2"   pitchScale="1" />
			<sound template="clackVar6"             startTime="3"        direction="1"          volumeScale="1"   pitchScale="0.7" />
			<sound template="clackVar6"             startTime="0"        direction="-1"         volumeScale="1"   pitchScale="0.7" />
        </animation>
		
		<animation name="palce" resetOnStart="false">
			<part node="0>0|4|0|10|0" startTime="0" endTime="2" startTrans="0 0 0" endTrans="0 -0.19 0" tangentType="spline"/>
			<part node="0>0|4|1|10|0" startTime="0" endTime="2" startTrans="0 0 0" endTrans="0 -0.19 0" tangentType="spline"/>
			
			<part node="0>0|4|0|3" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			<part node="0>0|4|0|3|0" startTime="0" endTime="2" startRot="0 0 0" endRot="30 0 0" tangentType="spline"/>
			<part node="0>0|4|0|4" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			<part node="0>0|4|0|5" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			<part node="0>0|4|0|6" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			<part node="0>0|4|0|7" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			
			<part node="0>0|4|1|3" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			<part node="0>0|4|1|3|0" startTime="0" endTime="2" startRot="0 0 0" endRot="30 0 0" tangentType="spline"/>
			<part node="0>0|4|1|4" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			<part node="0>0|4|1|5" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			<part node="0>0|4|1|6" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			<part node="0>0|4|1|7" startTime="0" endTime="2" startRot="0 0 0" endRot="-30 0 0" tangentType="spline"/>
			
			<sound template="hydraulicOpen05" startTime="0" endTime="2" volumeScale="1.8"   pitchScale="1.6" />
			<sound template="clackVar6"             startTime="2"        direction="1"          volumeScale="1"   pitchScale="0.7" />
			<sound template="clackVar6"             startTime="0"        direction="-1"         volumeScale="1"   pitchScale="0.7" />
		</animation>
		
		<animation name="talerze" resetOnStart="false">
			<part node="0>0|4|0|1|0" startTime="0" endTime="2" startRot="0 0 0" endRot="-40 0 0" tangentType="spline"/>
			<part node="0>0|4|1|1|0" startTime="0" endTime="2" startRot="0 0 0" endRot="-40 0 0" tangentType="spline"/>
			
			<sound template="hydraulicOpen05" startTime="0" endTime="2" volumeScale="1.8"   pitchScale="1.8" />
			<sound template="clackVar6"             startTime="2"        direction="1"          volumeScale="1"   pitchScale="0.7" />
			<sound template="clackVar6"             startTime="0"        direction="-1"         volumeScale="1"   pitchScale="0.7" />
		</animation>
    </animations>
	
	<designConfigurations title="$l10n_configuration_lightType" isYesNoOption="true">
        <designConfiguration name="$l10n_configuration_valueNo" price="0" >
            <objectChange node="0>0|4|0|2" visibilityActive="false" />				
            <objectChange node="0>0|4|1|2" visibilityActive="false" />				
        </designConfiguration>
		<designConfiguration name="$l10n_configuration_valueYes" price="500" >			
            <objectChange node="0>0|4|0|2" visibilityActive="true" />
            <objectChange node="0>0|4|1|2" visibilityActive="true" />
        </designConfiguration>
    </designConfigurations>
	
	<randomlyMovingParts>
        <randomlyMovingPart node="0>0|4|0|3|1" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="0>0|4|0|4|0" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="0>0|4|0|5|0" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="0>0|4|0|6|0" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="0>0|4|0|7|0" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
																	
		<randomlyMovingPart node="0>0|4|1|3|1" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="0>0|4|1|4|0" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="0>0|4|1|5|0" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="0>0|4|1|6|0" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
        <randomlyMovingPart node="0>0|4|1|7|0" rotAxis="1" rotMax="2.5" preset="SOWINGMACHINE" speedScale="0.4" refNodeIndex="1" isSpeedDependent="true" />
    </randomlyMovingParts>

    <ai>
        <needsLowering value="true"/>
        <needsRootAlignment value="false"/>
        <areaMarkers leftNode="0>0|2|0|0" rightNode="0>0|2|0|1" backNode="0>0|2|0|2"/>
        <collisionTrigger node="0>0|2|1" width="7.5" height="1.5"/>
        <agentAttachment width="3.1" height="1.5" length="4" lengthOffset="0"/>
    </ai>
	
    <foliageBending>
        <bendingNode minX="-0.72" maxX="0.72" minZ="0.9" maxZ="1.8" yOffset="0.25" />
        <bendingNode minX="-0.5" maxX="3" minZ="-3.2" maxZ="0.3" yOffset="0.1" node="0>0|4|0" />
        <bendingNode minX="-3" maxX="0.5" minZ="-3.2" maxZ="0.3" yOffset="0.1" node="0>0|4|1" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>
</vehicle>