<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs22/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>BMSR 60</name>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>BMSR60/store_bmsr.png</image>
        <price>7650</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>MAITRE</brand>
        <category>trailers</category>
        <vertexBufferMemoryUsage>865280</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>192000</indexBufferMemoryUsage>
        <textureMemoryUsage>1245184</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>BMSR60/BMSR.i3d</filename>
        <size width="3" length="5.5" height="3" lengthOffset="0.2" />
        <components maxMass="8000">
            <component centerOfMass="0 0.3 -0.8" solverIterationCount="10" mass="2100"/>
            <component centerOfMass="0 -0.1 0" solverIterationCount="4" mass="5"/>
            <joint component1="1" component2="2" node="SupportPlaqueJoint" rotLimit="60 0 0" transLimit="0 0 0"  rotDriveVelocity="0.01 0 0" maxRotDriveForce="0.0006 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
        <sounds volumeFactor="1.2" />
    </base>
	
	<configurationSets>
        <configurationSet name="$l10n_configuration_valueLoadingWagon" >
            <configuration name="tensionBelts" index="2" />
            <configuration name="fillVolume"   index="1" />
            <configuration name="fillUnit"     index="1" />
            <configuration name="trailer"      index="1" />
            <configuration name="design"       index="1" />
            <configuration name="dischargeable"  index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_capacityX" params="4100" isDefault="true">
            <configuration name="tensionBelts" index="1" />
            <configuration name="fillVolume"   index="2" />
            <configuration name="fillUnit"     index="2" />
            <configuration name="trailer"      index="2" />
            <configuration name="design"       index="2" />
            <configuration name="dischargeable"  index="2" />
            <configuration name="vehicleType"  index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_capacityX" params="8200">
            <configuration name="tensionBelts" index="1" />
            <configuration name="fillVolume"   index="3" />
            <configuration name="fillUnit"     index="3" />
            <configuration name="trailer"      index="2" />
            <configuration name="design"       index="2" />
            <configuration name="dischargeable"  index="2" />
            <configuration name="vehicleType"  index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_capacityX" params="4100">
            <configuration name="tensionBelts" index="1" />
            <configuration name="fillVolume"   index="2" />
            <configuration name="fillUnit"     index="4" />
            <configuration name="trailer"      index="3" />
            <configuration name="design"       index="3" />
            <configuration name="dischargeable"  index="2" />
            <configuration name="vehicleType"  index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_capacityX" params="8200">
            <configuration name="tensionBelts" index="1" />
            <configuration name="fillVolume"   index="3" />
            <configuration name="fillUnit"     index="3" />
            <configuration name="trailer"      index="3" />
            <configuration name="design"       index="3" />
            <configuration name="dischargeable"  index="2" />
            <configuration name="vehicleType"  index="1" />
        </configurationSet>
    </configurationSets>
	
	<vehicleTypeConfigurations title="$l10n_configuration_autoload">
        <vehicleTypeConfiguration name="$l10n_configuration_valueNo" price="0" vehicleType="trailer"/>
        <vehicleTypeConfiguration name="$l10n_configuration_valueYes" price="0" vehicleType="baleLoader"/>
    </vehicleTypeConfigurations> 


    <licensePlates>
        <licensePlate node="Plate" position="BACK" preferedType="ELONGATED" placementArea="0.05 0.20 0.05 0.20"/>
    </licensePlates>

        <!-- 11.5/80R15.3 -->
        
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/360_70R16.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.1" repr="wheelLeft"  forcePointRatio="0.5" initialCompression="17" suspTravel="0.11" spring="50" damper="50" yOffset="0.01"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/360_70R16.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.1" repr="wheelRight" forcePointRatio="0.5" initialCompression="17" suspTravel="0.11" spring="50" damper="50" yOffset="0.01"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="1200" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/endurion/340_80R18.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/endurion/340_80R18.xml"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="1200" brand="NOKIAN" saveId="NOKIAN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/nokian/TRI2/340_80R18.xml"/>
                    <wheel filename="$data/shared/wheels/tires/nokian/TRI2/340_80R18.xml"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="1200" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT1">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/continental/contiHybridHD3/315_60R22_5.xml" configId="trailer"/>
                    <wheel filename="$data/shared/wheels/tires/continental/contiHybridHD3/315_60R22_5.xml" configId="trailer"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="1200" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT3">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/continental/contiHybridHT3/385_65R19_5.xml" configId="trailer"/>
                    <wheel filename="$data/shared/wheels/tires/continental/contiHybridHT3/385_65R19_5.xml" configId="trailer"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="1200" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT4">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/continental/contiUrbanHA3/305_70R22_5.xml" configId="trailer"/>
                    <wheel filename="$data/shared/wheels/tires/continental/contiUrbanHA3/305_70R22_5.xml" configId="trailer"/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="200" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/i1/14L__16_1.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/i1/14L__16_1.xml"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <hubMaterial useDesignColorIndex="1" />

        <hubs>
            <hub linkNode="wheelLeft"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true"  scale="0.3 0.3 0.3" offset="0.005"/>
            <hub linkNode="wheelRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.3 0.3 0.3" offset="0.005"/>
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.55" />
			<inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.55" />
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <brakeForce force="0.65" maxForce="1.3" maxForceMass="8000"/>
    </attachable>
	
	<dynamicallyLoadedParts>
		<dynamicallyLoadedPart node="1|0" linkNode="hydraulicConnector01"  filename="$data/shared/connectionHoses/connectors.i3d" />
		<dynamicallyLoadedPart node="1|0" linkNode="hydraulicConnector02"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <connectionHoses>
		<hose inputAttacherJointIndices="1 2" type="hydraulicIn"  node="hydraulicIn01"  length="1.4" diameter="0.02">
            <objectChange node="hydraulicInOff" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1 2" type="hydraulicOut" node="hydraulicOut01" length="1.4" diameter="0.02">
            <objectChange node="hydraulicOutOff" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <lights>
        <sharedLight linkNode="backLightLeft"  filename="$data/shared/assets/lights/lizard/rearLight36_left.xml" />
        <sharedLight linkNode="backLightRight" filename="$data/shared/assets/lights/lizard/rearLight36_right.xml" />
        <sharedLight linkNode="redTriangle01"   filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="redTriangle02"   filename="$data/shared/assets/reflectors/lizard/redTriangle_02.xml" />
        <sharedLight linkNode="yellowRectangle_01"   filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_02"   filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_03"   filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_04"   filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_05"   filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <sharedLight linkNode="yellowRectangle_06"   filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <realLights>
            <high>
                <light node="backLightsHigh" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh" />
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="tipAnimationBack_1">
            <part node="Benne"              startTime="0.8" endTime="12.8"   startRot="0 0 0"  endRot="-42 0 0" />
            <part node="effectNodesBack"    startTime="0.8" endTime="12.8"   startRot="0 0 0"  endRot="42 0 0" />
            <part node="PorteArriere"       startTime="0"   endTime="0.8" direction="1"  startRot="0 0 0"  endRot="25 0 0" />
            <part node="PorteArriere"       startTime="1.5" endTime="12.8" direction="1"  startRot="25 0 0" endRot="45 0 0" />
            <part node="PorteArriere"       startTime="0"   endTime="12.8" direction="-1" startRot="0 0 0" endRot="45 0 0" />
            <part node="LockPorteArriere"       startTime="0"   endTime="0.1" direction="0"  startRot="0 0 0"  endRot="-50 0 0" />

            <sound template="metalLowVar2"  startTime="0.15"  direction="-1"  volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalOpen"     startTime="0.25"  direction="-1"  volumeScale="1.5" pitchScale="0.5"/>
            <sound template="cylinderPunch" startTime="0.15"  direction="0"/>
            <sound template="thudVar2"      startTime="12.7"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="12.79" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="metalOpen"     startTime="0.15"  direction="1"   volumeScale="3.5" pitchScale="0.6"/>
            <sound template="metalLowVar2"  startTime="12.79" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalOpen"     startTime="12.70" direction="1"   volumeScale="1.5" pitchScale="0.4"/>
            <sound template="cylinderPunch" startTime="12.79" direction="1"/>
            <sound template="clackVar2"     startTime="0.05"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalClose"    startTime="0.05"  direction="1"   volumeScale="3.0" pitchScale="0.3"/>
            <sound template="clackVar6"     startTime="0.8"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="cylinderPunch" startTime="0.8"   direction="1"   volumeScale="0.5" pitchScale="0.7"/>
            <sound template="metalOpen"     startTime="0.05"  direction="-1"  volumeScale="2.5" pitchScale="0.5"/>
            <sound template="metalClose"    startTime="0.01"  direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="latchSmall"    startTime="0.03"  direction="-1"  volumeScale="0.1" pitchScale="0.6"/>
        </animation>
        <animation name="tipAnimationBack_2">
            <part node="Benne"              startTime="0.8" endTime="12.8"   startRot="0 0 0"  endRot="-42 0 0" />
            <part node="effectNodesBack"    startTime="0.8" endTime="12.8"   startRot="0 0 0"  endRot="42 0 0" />
            <part node="PorteDroite"        startTime="0.1"   endTime="1" direction="0" startRot="0 0 0" endRot="0 272 0" />
            <part node="PorteGauche"        startTime="0.1"   endTime="1" direction="0" startRot="0 0 0" endRot="0 -272 0" />
            <part node="LockPorteDroite"        startTime="0"   endTime="0.1" direction="0" startRot="0 0 0" endRot="0 -60 0" />
            <part node="LockPorteDroite"        startTime="0.4"   endTime="0.6" direction="0" startRot="0 -60 0" endRot="0 0 0" />

            <sound template="metalLowVar2"  startTime="0.15"  direction="-1"  volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalOpen"     startTime="0.25"  direction="-1"  volumeScale="1.5" pitchScale="0.5"/>
            <sound template="cylinderPunch" startTime="0.15"  direction="1"/>
            <sound template="thudVar2"      startTime="12.7"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="12.79" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="metalOpen"     startTime="0.15"  direction="1"   volumeScale="2.5" pitchScale="1"/>
            <sound template="metalLowVar2"  startTime="12.79" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalOpen"     startTime="12.70" direction="1"   volumeScale="1.5" pitchScale="0.4"/>
            <sound template="cylinderPunch" startTime="12.79" direction="1"/>
            <sound template="clackVar2"     startTime="0.05"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalClose"    startTime="0.05"  direction="1"   volumeScale="1.0" pitchScale="0.3"/>
            <sound template="clackVar6"     startTime="0.8"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="cylinderPunch" startTime="0.8"   direction="1"   volumeScale="0.5" pitchScale="0.7"/>
            <sound template="metalOpen"     startTime="0.05"  direction="-1"  volumeScale="1.5" pitchScale="1.5"/>
            <sound template="metalClose"    startTime="0.01"  direction="-1"  volumeScale="2.0" pitchScale="0.8"/>
            <sound template="latchSmall"    startTime="0.03"  direction="-1"  volumeScale="0.1" pitchScale="0.6"/>
        </animation>
        <animation name="tipAnimationGrainDoor">
            <part node="Benne"              startTime="0.8" endTime="24.8"  startRot="0 0 0"  endRot="-42 0 0" />
            <part node="effectNodesDoor"    startTime="0.8" endTime="24.8"  startRot="0 0 0"  endRot="42 0 0" />

            <sound template="metalLowVar2"  startTime="0.15"  direction="-1"  volumeScale="4.0" pitchScale="0.9"/>
            <sound template="cylinderPunch" startTime="0.15"  direction="-1"/>
            <sound template="thudVar2"      startTime="24.6"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="24.59" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="metalLowVar2"  startTime="24.59" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalOpen"     startTime="24.50" direction="1"   volumeScale="1.5" pitchScale="0.4"/>
            <sound template="cylinderPunch" startTime="24.59" direction="1"/>
            <sound template="clackVar2"     startTime="0.05"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar6"     startTime="0.8"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="cylinderPunch" startTime="0.8"   direction="1"   volumeScale="0.5" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="clackVar6"     startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="0.5"/>
            <sound template="latchSmall"    startTime="0.03"  direction="-1"  volumeScale="0.1" pitchScale="0.6"/>
        </animation>
        <animation name="tipAnimationGrainDoor2">
            <part node="TrappePorteDroite"  startTime="0" endTime="1.5"  startTrans="0 0 0" endTrans="0 0.17 0" />
            <part node="TrappePorteArriere" startTime="0" endTime="1.5"  startTrans="0 0 0" endTrans="0 0.17 0" />

            <sound template="latchSmall"    startTime="0.01" direction="-1" volumeScale="0.2" pitchScale="0.7"/>
            <sound template="slideOpen"     startTime="0.22" direction="1"  volumeScale="3.5" pitchScale="1.5"/>
            <sound template="slideClose"    startTime="1.49" direction="-1" volumeScale="3.5" pitchScale="2"/>
            <sound template="metalClose"    startTime="1.49" direction="1"  volumeScale="0.8" pitchScale="2"/>
            <sound template="clackVar6"     startTime="1.49" direction="1"  volumeScale="1.3" pitchScale="1"/>
            <sound template="metalClose"    startTime="0.01" direction="-1" volumeScale="0.8" pitchScale="1.8"/>
        </animation>

        <animation name="tipAnimationLeftDoor">
            <part node="PoigneeAvRidelleAVG" startTime="0" endTime="0.2"  startRot="0 0 0"  endRot="0 -90 0" />
            <part node="LoquetAvRidelleAVG"  startTime="0" endTime="0.2"  startRot="0 0 0"  endRot="0 60 0" />
            <part node="PoigneeArRidelleAVG" startTime="0.2" endTime="0.4"  startRot="0 0 0"  endRot="0 90 0" />
            <part node="LoquetArRidelleAVG"  startTime="0.2" endTime="0.4"  startRot="0 0 0"  endRot="0 -60 0" />
            <part node="PoigneeAvRidelleARG" startTime="0.4" endTime="0.6"  startRot="0 0 0"  endRot="0 -90 0" />
            <part node="LoquetAvRidelleARG"  startTime="0.4" endTime="0.6"  startRot="0 0 0"  endRot="0 60 0" />
            <part node="PoigneeArRidelleARG" startTime="0.6" endTime="0.8"  startRot="0 0 0"  endRot="0 90 0" />
            <part node="LoquetArRidelleARG"  startTime="0.6" endTime="0.8"  startRot="0 0 0"  endRot="0 -60 0" />            
            <part node="RidelleARG"          startTime="0.8" endTime="2.8"  startRot="0 0 0"  endRot="0 0 -180" />
            <part node="RidelleAVG"          startTime="1.0" endTime="3.0"  startRot="0 0 0"  endRot="0 0 -180" />

            <sound template="metalLowVar2"  startTime="2.75" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalLowVar2"  startTime="2.95" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="clackVar6"     startTime="0.8"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="clackVar6"     startTime="1.0"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="clackVar2"     startTime="0.05"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.25"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.45"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.65"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalClose"    startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="clackVar6"     startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="0.5"/>
            <sound template="metalClose"    startTime="1.0"   direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="clackVar6"     startTime="1.0"   direction="-1"  volumeScale="2.0" pitchScale="0.5"/>
            <sound template="thudVar2"      startTime="2.7"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="2.69" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="thudVar2"      startTime="2.9"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="2.89" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
        </animation>

        <animation name="tipAnimationRightDoor">
            <part node="PoigneeAvRidelleAVD" startTime="0" endTime="0.2"  startRot="0 0 0"  endRot="0 90 0" />
            <part node="LoquetAvRidelleAVD"  startTime="0" endTime="0.2"  startRot="0 0 0"  endRot="0 -65 0" />
            <part node="PoigneeArRidelleAVD" startTime="0.2" endTime="0.4"  startRot="0 0 0"  endRot="0 -90 0" />
            <part node="LoquetArRidelleAVD"  startTime="0.2" endTime="0.4"  startRot="0 0 0"  endRot="0 65 0" />
            <part node="PoigneeAvRidelleARD" startTime="0.4" endTime="0.6"  startRot="0 0 0"  endRot="0 90 0" />
            <part node="LoquetAvRidelleARD"  startTime="0.4" endTime="0.6"  startRot="0 0 0"  endRot="0 -65 0" />
            <part node="PoigneeArRidelleARD" startTime="0.6" endTime="0.8"  startRot="0 0 0"  endRot="0 -90 0" />
            <part node="LoquetArRidelleARD"  startTime="0.6" endTime="0.8"  startRot="0 0 0"  endRot="0 65 0" />            
            <part node="RidelleARD"          startTime="0.8" endTime="2.8"  startRot="0 0 0"  endRot="0 0 180" />
            <part node="RidelleAVD"          startTime="1.0" endTime="3.0"  startRot="0 0 0"  endRot="0 0 180" />

            <sound template="metalLowVar2"  startTime="2.75" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalLowVar2"  startTime="2.95" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="clackVar6"     startTime="0.8"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="clackVar6"     startTime="1.0"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="clackVar2"     startTime="0.05"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.25"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.45"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.65"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalClose"    startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="clackVar6"     startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="0.5"/>
            <sound template="metalClose"    startTime="1.0"   direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="clackVar6"     startTime="1.0"   direction="-1"  volumeScale="2.0" pitchScale="0.5"/>
            <sound template="thudVar2"      startTime="2.7"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="2.69" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="thudVar2"      startTime="2.9"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="2.89" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
        </animation>
		
		<animation name="tipAnimationAllDoor">
            <part node="PoigneeAvRidelleAVD" startTime="0" endTime="0.2"  startRot="0 0 0"  endRot="0 90 0" />
            <part node="LoquetAvRidelleAVD"  startTime="0" endTime="0.2"  startRot="0 0 0"  endRot="0 -65 0" />
            <part node="PoigneeArRidelleAVD" startTime="0.2" endTime="0.4"  startRot="0 0 0"  endRot="0 -90 0" />
            <part node="LoquetArRidelleAVD"  startTime="0.2" endTime="0.4"  startRot="0 0 0"  endRot="0 65 0" />
            <part node="PoigneeAvRidelleARD" startTime="0.4" endTime="0.6"  startRot="0 0 0"  endRot="0 90 0" />
            <part node="LoquetAvRidelleARD"  startTime="0.4" endTime="0.6"  startRot="0 0 0"  endRot="0 -65 0" />
            <part node="PoigneeArRidelleARD" startTime="0.6" endTime="0.8"  startRot="0 0 0"  endRot="0 -90 0" />
            <part node="LoquetArRidelleARD"  startTime="0.6" endTime="0.8"  startRot="0 0 0"  endRot="0 65 0" />            
            <part node="RidelleARD"          startTime="0.8" endTime="2.8"  startRot="0 0 0"  endRot="0 0 180" />
            <part node="RidelleAVD"          startTime="1.0" endTime="3.0"  startRot="0 0 0"  endRot="0 0 180" />
			<part node="PoigneeAvRidelleAVG" startTime="0" endTime="0.2"  startRot="0 0 0"  endRot="0 -90 0" />
            <part node="LoquetAvRidelleAVG"  startTime="0" endTime="0.2"  startRot="0 0 0"  endRot="0 60 0" />
            <part node="PoigneeArRidelleAVG" startTime="0.2" endTime="0.4"  startRot="0 0 0"  endRot="0 90 0" />
            <part node="LoquetArRidelleAVG"  startTime="0.2" endTime="0.4"  startRot="0 0 0"  endRot="0 -60 0" />
            <part node="PoigneeAvRidelleARG" startTime="0.4" endTime="0.6"  startRot="0 0 0"  endRot="0 -90 0" />
            <part node="LoquetAvRidelleARG"  startTime="0.4" endTime="0.6"  startRot="0 0 0"  endRot="0 60 0" />
            <part node="PoigneeArRidelleARG" startTime="0.6" endTime="0.8"  startRot="0 0 0"  endRot="0 90 0" />
            <part node="LoquetArRidelleARG"  startTime="0.6" endTime="0.8"  startRot="0 0 0"  endRot="0 -60 0" />            
            <part node="RidelleARG"          startTime="0.8" endTime="2.8"  startRot="0 0 0"  endRot="0 0 -180" />
            <part node="RidelleAVG"          startTime="1.0" endTime="3.0"  startRot="0 0 0"  endRot="0 0 -180" />

            <sound template="metalLowVar2"  startTime="2.75" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalLowVar2"  startTime="2.95" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="clackVar6"     startTime="0.8"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="clackVar6"     startTime="1.0"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="clackVar2"     startTime="0.05"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.25"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.45"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.65"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalClose"    startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="clackVar6"     startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="0.5"/>
            <sound template="metalClose"    startTime="1.0"   direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="clackVar6"     startTime="1.0"   direction="-1"  volumeScale="2.0" pitchScale="0.5"/>
            <sound template="thudVar2"      startTime="2.7"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="2.69" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="thudVar2"      startTime="2.9"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="2.89" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
			<sound template="metalLowVar2"  startTime="2.75" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="metalLowVar2"  startTime="2.95" direction="1"   volumeScale="4.0" pitchScale="0.9"/>
            <sound template="clackVar6"     startTime="0.8"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="clackVar6"     startTime="1.0"   direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="clackVar2"     startTime="0.05"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.25"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.45"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="clackVar2"     startTime="0.65"  direction="0"   volumeScale="1.0" pitchScale="1.7"/>
            <sound template="metalClose"    startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="clackVar6"     startTime="0.8"   direction="-1"  volumeScale="2.0" pitchScale="0.5"/>
            <sound template="metalClose"    startTime="1.0"   direction="-1"  volumeScale="2.0" pitchScale="1.1"/>
            <sound template="clackVar6"     startTime="1.0"   direction="-1"  volumeScale="2.0" pitchScale="0.5"/>
            <sound template="thudVar2"      startTime="2.7"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="2.69" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
            <sound template="thudVar2"      startTime="2.9"  direction="-1"  volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="2.89" direction="-1"  volumeScale="0.7" pitchScale="0.3"/>
        </animation>

        <animation name="moveSupport">
            <part node="Bequille"   startTime="0" endTime="0.5" startRot="85 0 0" endRot="0 0 0"/>

            <sound template="clackVar1"   startTime="0.4"  direction="1"  volumeScale="1.5" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="metalClose"  startTime="0.1"  direction="-1" volumeScale="1.2" pitchScale="2"   linkNode="attacherJoint"/>
            <sound template="latchSmall"  startTime="0.49"                volumeScale="0.2" pitchScale="1.4" linkNode="attacherJoint"/>
        </animation>

        <animation name="moveBalePlacesToEmpty">
            <part node="Bales"    startTime="0" endTime="0.001" startTrans="0 0 0" endTrans="0 0 0"/>
            <part node="autoload"    startTime="0" endTime="0.001" startTrans="0 0 0" endTrans="0 0 0"/> 
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="Benne" playSound="true" >
                <dependentPart node="VerinCaisse" />
            </movingTool>
            <movingTool node="Bales" playSound="false">
                <controls axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="1" iconName="CRANE_EC_TRANSLATE_Z"/>
                <translation transSpeed="4" transAcceleration="4" transMax="5" transMin="-5" translationAxis="1"/>
            </movingTool>
            <movingTool node="autoload" playSound="false">
                <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseSpeedFactor="1" iconName="CRANE_ARM2_ROTATE_X" />
                <translation transSpeed="4" transAcceleration="4" transMax="4" transMin="-1" translationAxis="2"/>
            </movingTool>
        </movingTools>

        <movingParts >
            <movingPart node="VerinCaisse" referencePoint="hydraulicBodyRef" referenceFrame="hydraulicBodyRef" limitedAxis="1" divideTranslatingDistance="false">
                <translatingPart node="VerinCaisse01" maxZTrans="0.46"/>
                <translatingPart node="VerinCaisse02" maxZTrans="0.385"/>
            </movingPart>
        </movingParts>

        <sounds>
            <actionSound template="hydraulicOpen02" pitchScale="0.5" volumeScale="1.1" linkNode="VerinCaisse" actionNames="TRANSLATING_POS" nodes="VerinCaisse">
                <pitch dropOffFactor="1.1" dropOffTime="0.2" />
            </actionSound>
            <actionSound template="hydraulicOpen02" pitchScale="0.4" volumeScale="0.7" linkNode="VerinCaisse" actionNames="TRANSLATING_NEG"     nodes="VerinCaisse"/>
            <actionSound template="cylinderPunch"         pitchScale="0.7"                   linkNode="VerinCaisse"     actionNames="TRANSLATING_END_NEG" nodes="VerinCaisse01"/>
            <actionSound template="cylinderPunch"         pitchScale="0.7"                   linkNode="VerinCaisse"     actionNames="TRANSLATING_END_NEG" nodes="VerinCaisse02"/>
        </sounds>
    </cylindered>
	
	<baleLoader>
        <texts lowerPlattform="RESET"/>
        <grabber grabNode="baleJoint" triggerNode="baleTrigger" pickupRange="12" transportPositionAfterUnloading="true"/>
        <balePlaces>
            <balePlace node="baleJointSquare" />
        </balePlaces>
        <animations>
            <moveBalePlaces alwaysMove="false"/>
            <part node="Bales"    startTime="0" endTime="0.001" startTrans="0 0 0" endTrans="0 0 0"/>         
        </animations>
        <baleTypes>
            <baleType width="0.45" height="0.35" length="1.2" fillUnitIndex="1">
                <objectChange node="baleJointSquare" translationActive="0 0 0"/>  
                <balePlaces startBalePlace="squareBale120"/>
            </baleType>
            <baleType width="1.2" height="0.9" length="1.8" fillUnitIndex="2">
                <objectChange node="baleJointSquare" translationActive="0 0 0"/> 
                <balePlaces startBalePlace="squareBale180"/>
            </baleType>
            <baleType width="1.2" height="0.9" minLength="1.8" maxLength="2.2" fillUnitIndex="3">
                <objectChange node="baleJointSquare" translationActive="0 0 0"/>     
                <balePlaces startBalePlace="squareBale220" />
            </baleType>
            <baleType width="1.2" height="0.9" minLength="2.2" maxLength="2.4" fillUnitIndex="4">
                <objectChange node="baleJointSquare" translationActive="0 0 0"/>
                <balePlaces startBalePlace="squareBale240" />
            </baleType>
            <baleType diameter="1.25" width="1.2" fillUnitIndex="5">
                <objectChange node="baleJointSquare" translationActive="0 0 0"/>
                <balePlaces startBalePlace="roundBale125" />
            </baleType>
            <baleType diameter="1.50" width="1.2" fillUnitIndex="6">
                <objectChange node="baleJointSquare" translationActive="0 0 0"/>
                <balePlaces startBalePlace="roundBale150" />
            </baleType>
            <baleType diameter="1.80" width="1.2" fillUnitIndex="7">
                <objectChange node="baleJointSquare" translationActive="0 0 0"/>
                <balePlaces startBalePlace="roundBale180" />
            </baleType>
            <baleType width="2.44" height="2.44" length="4.88" fillUnitIndex="8">
                <objectChange node="baleJointSquare" translationActive="0 0 0"/> 
                <balePlaces startBalePlace="squareBale488" />
            </baleType>
            <baleType width="2.38" diameter="2.38" fillUnitIndex="9">
                <objectChange node="baleJointSquare" translationActive="0 0 0"/>
                <balePlaces startBalePlace="roundBale488" />
            </baleType>
        </baleTypes>
    </baleLoader>

    <designConfigurations>
        <designConfiguration name="door0" price="0">
                <objectChange node="BlocPorte" visibilityActive="false" />
                <objectChange node="BlocPorteArriere" visibilityActive="false" />
                <objectChange node="PorteArriereCol" compoundChildActive="false" />
                <objectChange node="BlocPorteArriereCol1" compoundChildActive="false" />
                <objectChange node="BlocPorteArriereCol2" compoundChildActive="false" />
                <objectChange node="PorteDroiteCol" compoundChildActive="false" />
                <objectChange node="PorteGaucheCol" compoundChildActive="false" />
                <objectChange node="BlocPorteCol1" compoundChildActive="false" />
                <objectChange node="BlocPorteCol2" compoundChildActive="false" />
                <objectChange node="particlesGrainDoor" translationActive="-0.007 0.088 -2.233" />
        </designConfiguration>
        <designConfiguration name="door1" price="0">
                <objectChange node="BlocPorte" visibilityActive="false" />
                <objectChange node="PorteDroiteCol" compoundChildActive="false" />
                <objectChange node="PorteGaucheCol" compoundChildActive="false" />
                <objectChange node="BlocPorteCol1" compoundChildActive="false" />
                <objectChange node="BlocPorteCol2" compoundChildActive="false" />
                <objectChange node="particlesGrainDoor" translationActive="-0.007 0.088 -2.233" />
        </designConfiguration>
        <designConfiguration name="door2" price="800">
                <objectChange node="BlocPorteArriere" visibilityActive="false" />
                <objectChange node="PorteArriereCol" compoundChildActive="false" />
                <objectChange node="BlocPorteArriereCol1" compoundChildActive="false" />
                <objectChange node="BlocPorteArriereCol2" compoundChildActive="false" />
                <objectChange node="particlesGrainDoor" translationActive="-0.343 0.088 -2.233" />
        </designConfiguration>
    </designConfigurations>
	
	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_valueTrailer0L" price="0" vehicleIcon="BMSR60/store_bmsr.dds">
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_fillType_squareBale"        fillTypes="SQUAREBALE"        capacity="60" showCapacityInShop="false"/> <!-- 45 Square -->

                    <fillUnit unitTextOverride="$l10n_fillType_squareBale"        fillTypes="SQUAREBALE"        capacity="8" showCapacityInShop="false"/> <!-- 180 Square -->
                    <fillUnit unitTextOverride="$l10n_fillType_squareBale"        fillTypes="SQUAREBALE"        capacity="8" showCapacityInShop="false"/> <!-- 220 Square -->
                    <fillUnit unitTextOverride="$l10n_fillType_squareBale"        fillTypes="SQUAREBALE"        capacity="8" showCapacityInShop="false"/> <!-- 240 Square -->

                    <fillUnit unitTextOverride="$l10n_fillType_roundBale"         fillTypes="ROUNDBALE"         capacity="9" showCapacityInShop="false"/> <!-- 125 Round -->
                    <fillUnit unitTextOverride="$l10n_fillType_roundBale"         fillTypes="ROUNDBALE"         capacity="9" showCapacityInShop="false"/> <!-- 150 Round -->
                    <fillUnit unitTextOverride="$l10n_fillType_roundBale"         fillTypes="ROUNDBALE"         capacity="6" showCapacityInShop="false"/> <!-- 180 Round -->

                    <fillUnit unitTextOverride="$l10n_fillType_squareBale"        fillTypes="SQUAREBALE"        capacity="1" showCapacityInShop="false"/> <!-- 488 Square -->
                    <fillUnit unitTextOverride="$l10n_fillType_roundBale"         fillTypes="ROUNDBALE"         capacity="2" showCapacityInShop="false"/> <!-- 488 Round -->
                </fillUnits>
                <objectChange node="SupportsRidelle" visibilityActive="false" />
                <objectChange node="RidelleAVG" visibilityActive="false" />
                <objectChange node="RidelleARG" visibilityActive="false" />
                <objectChange node="RidelleAVD" visibilityActive="false" />
                <objectChange node="RidelleARD" visibilityActive="false" />
                <objectChange node="Rehausse" visibilityActive="false" />
                <objectChange node="RehaussePorteArriere" visibilityActive="false" />

                <objectChange node="RidelleAVGCol" compoundChildActive="false" />
                <objectChange node="RidelleARGCol" compoundChildActive="false" />
                <objectChange node="RidelleAVDCol" compoundChildActive="false" />
                <objectChange node="RidelleARDCol" compoundChildActive="false" />
                <objectChange node="SupportsRidelleCol1" compoundChildActive="false" />
                <objectChange node="SupportsRidelleCol2" compoundChildActive="false" />
                <objectChange node="RehausseCol1" compoundChildActive="false" />
                <objectChange node="RehausseCol2" compoundChildActive="false" />
                <objectChange node="RehausseCol3" compoundChildActive="false" />
                <objectChange node="RehaussePorteArriereCol" compoundChildActive="false" />
            </fillUnitConfiguration>

            <fillUnitConfiguration name="$l10n_configuration_capacityX" price="0" params="4100" vehicleIcon="BMSR60/store_bmsr_1.dds">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="bulk" capacity="4100" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode1" />
                        <autoAimTargetNode node="fillAutoAimTarget1" startZ="0.4" endZ="-1.9" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
                <objectChange node="Rehausse" visibilityActive="false" />
                <objectChange node="RehaussePorteArriere" visibilityActive="false" />

                <objectChange node="RehausseCol1" compoundChildActive="false" />
                <objectChange node="RehausseCol2" compoundChildActive="false" />
                <objectChange node="RehausseCol3" compoundChildActive="false" />
            </fillUnitConfiguration>

            <fillUnitConfiguration name="$l10n_configuration_capacityX" price="950" params="8200" vehicleIcon="BMSR60/store_bmsr_2.dds">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="bulk" capacity="8200" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode2" />
                        <autoAimTargetNode node="fillAutoAimTarget2" startZ="0.4" endZ="-1.9" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
			
			<fillUnitConfiguration name="$l10n_configuration_capacityX" price="0" params="4100" vehicleIcon="BMSR60/store_bmsr_3.dds">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="bulk" capacity="4100" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode1" />
                        <autoAimTargetNode node="fillAutoAimTarget1" startZ="0.4" endZ="-1.9" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
                <objectChange node="Rehausse" visibilityActive="false" />
                <objectChange node="RehaussePorteArriere" visibilityActive="false" />

                <objectChange node="RehausseCol1" compoundChildActive="false" />
                <objectChange node="RehausseCol2" compoundChildActive="false" />
                <objectChange node="RehausseCol3" compoundChildActive="false" />
            </fillUnitConfiguration>

        </fillUnitConfigurations>
    </fillUnit>
	
	<fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration />
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume1" maxDelta="0.23" maxAllowedHeapAngle="18" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume2" maxDelta="0.23" maxAllowedHeapAngle="18" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo01" width="2" length="1.0" />
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
            </trailerConfiguration>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack_1" speedScale="1.0" startTipTime="0.08"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2" >
                        <animation name="tipAnimationGrainDoor" speedScale="1.0" />
                        <doorAnimation name="tipAnimationGrainDoor2" speedScale="1.0" startTipTime="0.3"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideLeftDoor" >
                        <manualTipToggle enabled="true" stopOnDeactivate="false" inputActionTextPos="$l10n_action_DoorOpen" inputActionTextNeg="$l10n_action_DoorClose"/>
                        <animation name="tipAnimationLeftDoor" speedScale="1.0"/>
                        <fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideRightDoor" >
                        <manualTipToggle enabled="true" stopOnDeactivate="false" inputActionTextPos="$l10n_action_DoorOpen" inputActionTextNeg="$l10n_action_DoorClose"/>
                        <animation name="tipAnimationRightDoor" speedScale="1.0"/>
                        <fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
					<tipSide name="$l10n_info_tipSideAll" >
                        <manualTipToggle enabled="true" stopOnDeactivate="false" inputActionTextPos="$l10n_action_DoorOpen" inputActionTextNeg="$l10n_action_DoorClose"/>
                        <animation name="tipAnimationAllDoor" speedScale="1.0"/>
                        <fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
                </trailer>
            </trailerConfiguration>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack_2" speedScale="1.0" startTipTime="0.02"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2" >
                        <animation name="tipAnimationGrainDoor" speedScale="1.0" />
                        <doorAnimation name="tipAnimationGrainDoor2" speedScale="1.0" startTipTime="0.3"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideLeftDoor" >
                        <manualTipToggle enabled="true" stopOnDeactivate="false" inputActionTextPos="$l10n_action_DoorOpen" inputActionTextNeg="$l10n_action_DoorClose"/>
                        <animation name="tipAnimationLeftDoor" speedScale="1.0"/>
                        <fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideRightDoor" >
                        <manualTipToggle enabled="true" stopOnDeactivate="false" inputActionTextPos="$l10n_action_DoorOpen" inputActionTextNeg="$l10n_action_DoorClose"/>
                        <animation name="tipAnimationRightDoor" speedScale="1.0"/>
                        <fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
					<tipSide name="$l10n_info_tipSideAll" >
                        <manualTipToggle enabled="true" stopOnDeactivate="false" inputActionTextPos="$l10n_action_DoorOpen" inputActionTextNeg="$l10n_action_DoorClose"/>
                        <animation name="tipAnimationAllDoor" speedScale="1.0"/>
                        <fillLevel fillUnitIndex="1" maxFillLevelPct="0.000001" />
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>
	
	<dischargeable>
        <dischargeableConfigurations>
            <dischargeableConfiguration />
            <dischargeableConfiguration>
                <dischargeNode node="dischargeNodeBack" emptySpeed="570" fillUnitIndex="1" unloadInfoIndex="1"  allowAIDischarge="true">
                    <info width="2.0" length="0.5" />
                    <effects>
                        <effectNode effectClass="TipEffect">
                            <effectNode effectNode="effectParticleBack" effectClass="ParticleEffect" materialType="unloadingParticle" />
                            <effectNode effectNode="effectGrainBack" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="dischargeNodeBack" extraDistance="0"/>
                        </effectNode>
                        <effectNode effectNode="effectSmokeBack" materialType="unloadingSmoke"     materialTypeId="1" fadeTime="0.5" />
                    </effects>
                </dischargeNode>
                <dischargeNode node="dischargeNodeGrainDoor" emptySpeed="265"  fillUnitIndex="1" unloadInfoIndex="1" >
                    <info width="0.25" length="0.5" />
                    <effects>
                        <effectNode effectClass="TipEffect">
                            <effectNode effectNode="effectParticleDoor" effectClass="ParticleEffect" materialType="unloadingParticle" />
                            <effectNode effectNode="effectGrainDoor" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0"/>
                        </effectNode>
                        <effectNode effectNode="effectSmokeDoor" materialType="unloadingSmoke"     materialTypeId="1" fadeTime="0.5" />
                    </effects>
                </dischargeNode>
            </dischargeableConfiguration>
        </dischargeableConfigurations>
    </dischargeable>
	
	<tensionBelts>
        <tensionBeltsConfigurations>
            <tensionBeltsConfiguration />
            <tensionBeltsConfiguration>
                <tensionBelts linkNode="tensionBelts" jointNode="BMSR60" width="0.075" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="tensionBeltStart1" endNode="tensionBeltEnd1" />
                    <tensionBelt startNode="tensionBeltStart2" endNode="tensionBeltEnd2" />
                    <tensionBelt startNode="tensionBeltStart3" endNode="tensionBeltEnd3" />
                    <tensionBelt startNode="tensionBeltStart4" endNode="tensionBeltEnd4" />
                    <tensionBelt startNode="tensionBeltStart5" endNode="tensionBeltEnd5" />
                    <tensionBelt startNode="tensionBeltStart6" endNode="tensionBeltEnd6" />
                    <sounds>
                        <addBelt    template="beltOpen" />
                        <removeBelt template="beltClose" />
                    </sounds>
                </tensionBelts>
            </tensionBeltsConfiguration>
        </tensionBeltsConfigurations>
    </tensionBelts>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="8"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="2.5" height="3.45" length="5.9" lengthOffset="1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-0.45" maxX="0.45" minZ="-2.2" maxZ="1.7" yOffset="0.6" />
        <bendingNode minX="-1.05" maxX="1.05 " minZ="-2.2" maxZ="1.7" yOffset="0.9" />
    </foliageBending>

    <design4Configurations title="$l10n_configuration_color">
        <design4Configuration name="$l10n_ui_colorGrey">
            <material materialSlotName="maitre_mat" materialTemplateName="MAITRE_GREY"/>
            <material materialSlotName="maitre2_mat" materialTemplateName="MAITRE_RED"/>
            <material materialSlotName="hub_main_mat" materialTemplateName="MAITRE_RED"/>
        </design4Configuration>
        <design4Configuration name="$l10n_ui_colorGrey">
            <material materialSlotName="maitre_mat" materialTemplateName="MAITRE_GREY2"/>
            <material materialSlotName="maitre2_mat" materialTemplateName="MAITRE_RED"/>
            <material materialSlotName="hub_main_mat" materialTemplateName="MAITRE_RED"/>
        </design4Configuration>
        <design4Configuration name="$l10n_ui_colorYellow">
            <material materialSlotName="maitre_mat" materialTemplateName="MAITRE_YELLOW"/>
            <material materialSlotName="maitre2_mat" materialTemplateName="MAITRE_GREY"/>
            <material materialSlotName="hub_main_mat" materialTemplateName="MAITRE_GREY"/>
        </design4Configuration>
        <design4Configuration name="$l10n_ui_colorBlack">
            <material materialSlotName="maitre_mat" materialTemplateName="MAITRE_BLACK"/>
            <material materialSlotName="maitre2_mat" materialTemplateName="MAITRE_GREY"/>
            <material materialSlotName="hub_main_mat" materialTemplateName="MAITRE_GREY"/>
        </design4Configuration>
    </design4Configurations>



    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="BMSR60" node="0>" />
        <i3dMapping id="Chassis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="Bequille" node="0>0|0|1" />
        <i3dMapping id="BequillePush" node="0>0|0|1|0" />
        <i3dMapping id="BequilleManivelle" node="0>0|0|1|1" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2" />
        <i3dMapping id="hydraulicInOff" node="0>0|0|2|0" />
        <i3dMapping id="hydraulicConnector01" node="0>0|0|2|0|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|3" />
        <i3dMapping id="hydraulicOutOff" node="0>0|0|3|0" />
        <i3dMapping id="hydraulicConnector02" node="0>0|0|3|0|0" />
        <i3dMapping id="wheelLeft" node="0>0|1|0" />
        <i3dMapping id="wheelRight" node="0>0|1|1" />
        <i3dMapping id="Benne" node="0>0|2|0" />
        <i3dMapping id="RidelleAvant" node="0>0|2|0|0" />
        <i3dMapping id="SupportsRidelle" node="0>0|2|0|0|0" />
        <i3dMapping id="RidelleAVG" node="0>0|2|0|0|0|0" />
        <i3dMapping id="PoigneeAvRidelleAVG" node="0>0|2|0|0|0|0|0" />
        <i3dMapping id="LoquetAvRidelleAVG" node="0>0|2|0|0|0|0|0|0" />
        <i3dMapping id="PoigneeArRidelleAVG" node="0>0|2|0|0|0|0|1" />
        <i3dMapping id="LoquetArRidelleAVG" node="0>0|2|0|0|0|0|1|0" />
        <i3dMapping id="RidelleAVGCol" node="0>0|2|0|0|0|0|2" />
        <i3dMapping id="RidelleARG" node="0>0|2|0|0|0|1" />
        <i3dMapping id="PoigneeAvRidelleARG" node="0>0|2|0|0|0|1|0" />
        <i3dMapping id="LoquetAvRidelleARG" node="0>0|2|0|0|0|1|0|0" />
        <i3dMapping id="PoigneeArRidelleARG" node="0>0|2|0|0|0|1|1" />
        <i3dMapping id="LoquetArRidelleARG" node="0>0|2|0|0|0|1|1|0" />
        <i3dMapping id="RidelleARGCol" node="0>0|2|0|0|0|1|2" />
        <i3dMapping id="RidelleAVD" node="0>0|2|0|0|0|2" />
        <i3dMapping id="PoigneeAvRidelleAVD" node="0>0|2|0|0|0|2|0" />
        <i3dMapping id="LoquetAvRidelleAVD" node="0>0|2|0|0|0|2|0|0" />
        <i3dMapping id="PoigneeArRidelleAVD" node="0>0|2|0|0|0|2|1" />
        <i3dMapping id="LoquetArRidelleAVD" node="0>0|2|0|0|0|2|1|0" />
        <i3dMapping id="RidelleAVDCol" node="0>0|2|0|0|0|2|2" />
        <i3dMapping id="RidelleARD" node="0>0|2|0|0|0|3" />
        <i3dMapping id="PoigneeAvRidelleARD" node="0>0|2|0|0|0|3|0" />
        <i3dMapping id="LoquetAvRidelleARD" node="0>0|2|0|0|0|3|0|0" />
        <i3dMapping id="PoigneeArRidelleARD" node="0>0|2|0|0|0|3|1" />
        <i3dMapping id="LoquetArRidelleARD" node="0>0|2|0|0|0|3|1|0" />
        <i3dMapping id="RidelleARDCol" node="0>0|2|0|0|0|3|2" />
        <i3dMapping id="SupportsRidelleCol1" node="0>0|2|0|0|0|4" />
        <i3dMapping id="SupportsRidelleCol2" node="0>0|2|0|0|0|5" />
        <i3dMapping id="Rehausse" node="0>0|2|0|0|1" />
        <i3dMapping id="RehausseCol1" node="0>0|2|0|0|1|0" />
        <i3dMapping id="RehausseCol2" node="0>0|2|0|0|1|1" />
        <i3dMapping id="RehausseCol3" node="0>0|2|0|0|1|2" />
        <i3dMapping id="RidelleAvantCol" node="0>0|2|0|0|2" />
        <i3dMapping id="BlocPorteArriere" node="0>0|2|0|1" />
        <i3dMapping id="PorteArriere" node="0>0|2|0|1|0" />
        <i3dMapping id="TrappePorteArriere" node="0>0|2|0|1|0|0" />
        <i3dMapping id="LockPorteArriere" node="0>0|2|0|1|0|1" />
        <i3dMapping id="RehaussePorteArriere" node="0>0|2|0|1|0|2" />
        <i3dMapping id="RehaussePorteArriereCol" node="0>0|2|0|1|0|2|0" />
        <i3dMapping id="PorteArriereCol" node="0>0|2|0|1|0|3" />
        <i3dMapping id="BlocPorteArriereCol1" node="0>0|2|0|1|1" />
        <i3dMapping id="BlocPorteArriereCol2" node="0>0|2|0|1|2" />
        <i3dMapping id="BlocPorte" node="0>0|2|0|2" />
        <i3dMapping id="PorteDroite" node="0>0|2|0|2|0" />
        <i3dMapping id="TrappePorteDroite" node="0>0|2|0|2|0|0" />
        <i3dMapping id="LockPorteDroite" node="0>0|2|0|2|0|1" />
        <i3dMapping id="PorteDroiteCol" node="0>0|2|0|2|0|2" />
        <i3dMapping id="PorteGauche" node="0>0|2|0|2|1" />
        <i3dMapping id="PorteGaucheCol" node="0>0|2|0|2|1|0" />
        <i3dMapping id="BlocPorteCol1" node="0>0|2|0|2|2" />
        <i3dMapping id="BlocPorteCol2" node="0>0|2|0|2|3" />
        <i3dMapping id="hydraulicBodyRef" node="0>0|2|0|3" />
        <i3dMapping id="tensionBelts" node="0>0|2|0|4" />
        <i3dMapping id="tensionBeltStart1" node="0>0|2|0|4|0" />
        <i3dMapping id="tensionBeltEnd1" node="0>0|2|0|4|0|0" />
        <i3dMapping id="tensionBeltStart2" node="0>0|2|0|4|1" />
        <i3dMapping id="tensionBeltEnd2" node="0>0|2|0|4|1|0" />
        <i3dMapping id="tensionBeltStart3" node="0>0|2|0|4|2" />
        <i3dMapping id="tensionBeltEnd3" node="0>0|2|0|4|2|0" />
        <i3dMapping id="tensionBeltStart4" node="0>0|2|0|4|3" />
        <i3dMapping id="tensionBeltEnd4" node="0>0|2|0|4|3|0" />
        <i3dMapping id="tensionBeltStart5" node="0>0|2|0|4|4" />
        <i3dMapping id="tensionBeltEnd5" node="0>0|2|0|4|4|0" />
        <i3dMapping id="tensionBeltStart6" node="0>0|2|0|4|5" />
        <i3dMapping id="tensionBeltEnd6" node="0>0|2|0|4|5|0" />
        <i3dMapping id="beltActivationTrigger" node="0>0|2|0|4|6" />
        <i3dMapping id="exactFillRootNode1" node="0>0|2|0|5|0" />
        <i3dMapping id="exactFillRootNode2" node="0>0|2|0|5|1" />
        <i3dMapping id="fillAutoAimTarget1" node="0>0|2|0|5|2" />
        <i3dMapping id="fillAutoAimTarget2" node="0>0|2|0|5|3" />
        <i3dMapping id="fillVolume1" node="0>0|2|0|5|4" />
        <i3dMapping id="fillVolume2" node="0>0|2|0|5|5" />
        <i3dMapping id="unloadInfo01" node="0>0|2|0|5|6" />
        <i3dMapping id="unloadInfo02" node="0>0|2|0|5|7" />
        <i3dMapping id="effectNodesBack" node="0>0|2|0|6|0|0" />
        <i3dMapping id="effectGrainBack" node="0>0|2|0|6|0|0|0" />
        <i3dMapping id="effectSmokeBack" node="0>0|2|0|6|0|0|1" />
        <i3dMapping id="effectParticleBack" node="0>0|2|0|6|0|1|0" />
        <i3dMapping id="particlesGrainDoor" node="0>0|2|0|6|1" />
        <i3dMapping id="effectNodesDoor" node="0>0|2|0|6|1|0" />
        <i3dMapping id="effectGrainDoor" node="0>0|2|0|6|1|0|0" />
        <i3dMapping id="effectSmokeDoor" node="0>0|2|0|6|1|0|1" />
        <i3dMapping id="effectParticleDoor" node="0>0|2|0|6|1|1|0" />
        <i3dMapping id="yellowRectangle_01" node="0>0|2|0|9|0|0" />
        <i3dMapping id="yellowRectangle_02" node="0>0|2|0|9|0|1" />
        <i3dMapping id="yellowRectangle_03" node="0>0|2|0|9|0|2" />
        <i3dMapping id="yellowRectangle_04" node="0>0|2|0|9|0|3" />
        <i3dMapping id="yellowRectangle_05" node="0>0|2|0|9|0|4" />
        <i3dMapping id="yellowRectangle_06" node="0>0|2|0|9|0|5" />
        <i3dMapping id="autoload" node="0>0|2|0|10" />
        <i3dMapping id="baleTrigger" node="0>0|2|0|10|0" />
        <i3dMapping id="baleJoint" node="0>0|2|0|10|1" />
        <i3dMapping id="Bales" node="0>0|2|0|10|2" />
        <i3dMapping id="baleJointSquare" node="0>0|2|0|10|2|0" />
        <i3dMapping id="squareBale120" node="0>0|2|0|10|2|1" />
        <i3dMapping id="roundBale125" node="0>0|2|0|10|2|2" />
        <i3dMapping id="roundBale150" node="0>0|2|0|10|2|3" />
        <i3dMapping id="roundBale180" node="0>0|2|0|10|2|4" />
        <i3dMapping id="squareBale180" node="0>0|2|0|10|2|5" />
        <i3dMapping id="squareBale220" node="0>0|2|0|10|2|6" />
        <i3dMapping id="squareBale240" node="0>0|2|0|10|2|7" />
        <i3dMapping id="squareBale488" node="0>0|2|0|10|2|8" />
        <i3dMapping id="roundBale488" node="0>0|2|0|10|2|9" />
        <i3dMapping id="VerinCaisse" node="0>0|2|1" />
        <i3dMapping id="VerinCaisse01" node="0>0|2|1|0" />
        <i3dMapping id="VerinCaisse02" node="0>0|2|1|0|0" />
        <i3dMapping id="PlaqueJoint" node="0>0|2|2" />
        <i3dMapping id="backLightLeft" node="0>0|3|0|0" />
        <i3dMapping id="backLightRight" node="0>0|3|0|1" />
        <i3dMapping id="redTriangle01" node="0>0|3|0|2" />
        <i3dMapping id="redTriangle02" node="0>0|3|0|3" />
        <i3dMapping id="backLightsHigh" node="0>0|3|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|3|2" />
        <i3dMapping id="turnLightRightBack" node="0>0|3|3" />
        <i3dMapping id="dischargeNodeBack" node="0>0|4|0" />
        <i3dMapping id="dischargeNodeGrainDoor" node="0>0|4|1" />
        <i3dMapping id="SupportPlaqueJoint" node="0>0|5|0" />
        <i3dMapping id="Plate" node="1>0|0" />
    </i3dMappings>
</vehicle>
